1 Dec 2011

Updated: Platehead Rig

So this is a more up to date version of the plathead rig, this one contains all the nostrils control on its back, shoulder controls, and spine controls. All thats left to set up is a true pole vector thats spread out over more than 1 joint, which is a job for tommorow.


Luke.

28 Nov 2011

Plateheads new bones

some updates on the platehead rig now the newer model is ready for a more substantial test. this rig now includes the bone set up for the flaring nostrils on it's back, and is soon to have the foot "pad" compression it needs.


Luke.

Displacement Misplacement!

Well, hi there.

Currently for fentile i feel like everythings happening at once! and it's awesome! at the moment i am working with the platehead creature, after building the rig for it and testing it out, i went onto trying to solve the issue of making the UV seams stay hidden in the Dis. Map, as of yet no luck.


Luke.

27 Nov 2011

Platehead progress

Orthographic:



This is the original low-poly model.

Sculpt:



Lovely Mudbox playtime. This sculpt has nearly died way too many times.

Displacement map:
Luke has been playing around with this displacement map to make the lower poly models look nicer.

-Dan

24 Nov 2011

8 Nov 2011

Chosen

Another Life has passed the first phase of the elimination from the pitch, and is one of sixteen to be put through.
We have about a month to produce the animatic, but luckily I already have one built up:




It will be getting tweaked to make it better.

Tile Top - Turnaround

A quick turnaround of one of Fentil's most common Mediterranean plants.



Tile Tops will be rigged in such a way which allows one model to be used for the entire Tile Top plain, but can still adjust the cap shape to fit in with each other.